Udemy - Unreal Engine 5 - Open World Landscapes

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Free Download Udemy - Unreal Engine 5 - Open World Landscapes
Published: 3/2025
Created by: Greg Wondra
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 38 Lectures ( 4h 1m ) | Size: 3.91 GB

Master Unreal Engine's Landscape editing tools to create massive environments like in "Breath of the Wild"
What you'll learn
How to create new landscapes
How to import existing (real world!) landscapes
How to sculpt mountains, valleys, plateaus, and caves
How to paint a terrain with mud, grass, rock, or snow textures
How to populate a landscape with grass, flower, bush, and tree foliage
How to add oceans, lakes, and rivers
How to populate a landscape with road, fence, and mesh splines
How to add God rays and fog
Requirements
Basic computer knowledge
CPU (Processor) - Minimum: AMD Ryzen 5 5600X / Intel Core i5-12600K or better
GPU (Graphics Card) - Minimum: NVIDIA RTX 3060 (12GB) / AMD Radeon RX 6700 XT (10GB VRAM)
RAM (Memory) - Minimum: 16GB DDR4 (but 32GB is much better for landscapes!)
Storage - Minimum: 500GB SATA SSD
Operating System - Windows 10 / Windows 11 (64-bit, DirectX 12 support required)
Description
In this game design course, you'll learn how to use Unreal Engine's Landscape and Foliage Editing tools so that YOU can build open world environments like seen in "Legend of Zelda: Breath of the Wild." Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!This course contains over 30 fun-to-follow video lessons! You'll learn how to:Setup a project in the Unreal EngineGrab (free) asset packs from the integrated "Fab" tab in Unreal and use them in our projectCreate a new landscapeImport existing (real world!) landscapesWork on modifying existing landscapesSculpt mountains, valleys, plateaus, and cavesApply and work with landscape materialsPaint landscape surfaces with mud, grass, rock, or snow texturesPopulate a landscape with grass, flower, bush, or tree foliagePopulate a landscape with road, fence, and mesh splinesUse numerous Sculpting and Foliage tools within UnrealIlluminate our landscapes with dynamic lightingAdd fog & God raysStream sections of your open world in and outOptimize the performance of our open worldAnd more!With the knowledge gained in these video lessons, you'll have the necessary skills to start building your OWN open world environments!
Who this course is for
Beginner Game Designers interested in creating open world games
Beginner Level Artists interested in crafting realistic outdoor environments
Beginners looking to expand their knowledge of Level Design
Beginners looking to expand their knowledge of Unreal Engine's tool sets (Landscape & Foliage Tools especially)
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Unreal Engine: Open World Landscapes
2024-11-01
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 19.71 GB | Duration: 15h 46m​

Master Unreal Engine's Landscape editing tools to create massive environments like in "Breath of the Wild"

What you'll learn
How to download, install, and setup a project using the Unreal Engine
How to create new landscapes
How to import existing (real world!) landscapes
How to stitch together multiple landscapes to create massive open worlds
How to sculpt mountains, valleys, plateaus, and caves
How to paint a terrain with mud, grass, rock, or snow textures
How to spawn different visual and audio effects based on the surface type a character is traveling upon
How to populate a landscape with grass, flower, bush, and tree foliage
How to populate a landscape with road, fence, and river splines
How to create a day / night cycle
How to add God rays and fog
How to visually profile and debug your landscape's performance

Requirements
SUGGESTED: Basic computer knowledge
SUGGESTED: Desktop PC with Windows 7 (or later) 64-bit - OR - a Mac with Mac OS X 10.9.2 or later
SUGGESTED: 8 GB RAM
SUGGESTED: Quad-core Intel or AMD processor
SUGGESTED: DirectX 11 compatible video card
SUGGESTED: Unreal Engine version 4.23 or later

Description
In this game design course, you'll learn how to use Unreal Engine's Landscape and Foliage Editing tools so that YOU can build open world environments like seen in "Legend of Zelda: Breath of the Wild." Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!This course contains over 113 fun-to-follow video lessons! You'll learn how to:Download, install, and setup a project in the Unreal EngineCreate a new landscapeImport existing (real world!) landscapesStitch together multiple landscapes to create massive open worldsSculpt mountains, valleys, plateaus, and cavesCreate a landscape materialPaint landscape surfaces with mud, grass, rock, or snow texturesUtilize Blueprint Brushes to sculpt and paint a landscapeSpawn different visual and audio effects based on the surface type a character is traveling uponPopulate a landscape with grass, flower, bush, or tree foliagePopulate a landscape with road, fence, and river splinesUse numerous Sculpting and Foliage tools within Unreal (including Procedural Foliage tools!)Create a day / night cycleAdd fog & God raysStream sections of your Open World in and outVisually profile and debug your landscape's performanceAnd more!With the knowledge gained in these video lessons, you'll have the necessary skills to start building your OWN open world environments!

Who this course is for:
Beginner Game Designers interested in creating open world games, Beginner Level Artists interested in crafting realistic outdoor environments, Beginners looking to expand their knowledge of Level Design, Beginners looking to expand their knowledge of Unreal Engine's tool sets (Landscape & Foliage Tools especially)

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