Learn Manim (Python Library) From Practice (Part 2)
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.17 GB | Duration: 3h 45m
Master the Manim, an Python animation engine for explanatory math / technology images and videos
What you'll learn
Step by step knowledge of Manim Python Library
Hands-on practices of Mainm tutorials from live demo
Able to use Manim to create self mathematics animation
Learn Python language as side effect
Anyone who has already complete the Part 1
Requirements
Basic Python programming knowledge will be beneficial
Basic mathematic skills
Description
Manim is an animation engine for explanatory math videos. It's used to create precise animations programmatically.Manim was originally created by Grant Sanderson as a personal project and for use in his YouTube channel, 3Blue1Brown. As his channel gained popularity, many grew to like the style of his animations and wanted to use manim for their own projects. However, as manim was only intended for personal use, it was very difficult for other users to install and use it.In late 2019, Grant started working on faster OpenGL rendering in a new branch, known as the shaders branch. In mid-2020, a group of developers forked it into what is now the community edition; this is the version documented on this website. In early 2021, Grant merged the shaders branch back into master, making it the default branch in his repository - and this is what manimgl is. The old version, before merging the shaders branch is sometimes referred to as ManimCairo and is, at this point, only useful for one singular purpose: rendering Grant's old videos locally on your machine. It is still available in his GitHub repository in form of the cairo-backend branch.I met Manim while I'm looking for some hands-on tool to help to create dynamic and videos demo for certain mathematics idea, when touch base on Manim's syntax, it's attracting me quite a lot with it's easier understood and elegant definition. Thus I'd like to pay some efforts to learn it thoroughly.This is the part 2 of the course, and will focus on Example Gallery and Complete Reference Manual demosGood luck! Thanks a lot to Grant Sanderson!
Overview
Section 1: Introduction
Lecture 1 Manim Part 2 Opening and Introduction
Section 2: Example Gallery - 1. Basic Concepts
Lecture 2 1.1 ManimCELogo
Lecture 3 1.2 Brace Annotation
Lecture 4 1.3 Vector Arrow
Lecture 5 1.4 Gradient Image From Array
Lecture 6 1.5 Boolean Operations
Section 3: Example Gallery - 2. Animations
Lecture 7 2.1 Point Moving on Shapes
Lecture 8 2.2 Moving Around
Lecture 9 2.3 Moving Angle
Lecture 10 2.4 Moving Dots
Lecture 11 2.5 Moving Group To Destination
Anyone want to learn the usage of Manim (mathematical animation creating as a Python library),Students or engineers who want to use Manim for building up math's animation
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