Learn Embergen: Real-Time Volumetric Fluid Simulation
Published 4/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.79 GB | Duration: 2h 58m
Learn how to create professional realtime VFX in EmberGen for Games
What you'll learn
EmberGen: the real-time volumetric fluid simulation
Create professional Real time effects using EmberGen
Fundamentals of EmberGen
Create fire,smoke and explosions and more
Requirements
EmberGen software
No previous experience required
Description
EmberGen is a real-time volumetric fluid simulation tool that can instantly simulate, render, and export flipbooks, image sequences, and VDB volumes. With EmberGen, you can create anything: from fire and smoke to explosions.EmberGen is so easy to use and has a flipbook workflow allows you to generate game-ready, fully assembled flipbooks in seconds.You can loop your simulations in few clicks,You import animated meshes like FBX and Alembic files.You can export your effect as VDB to use it in another 3d Package like Maya or Blender.The speed of the simulation is incredible.The shading is phenomenal.As a game fx Artist you don't need to learn complicated softwares like Houdini in order to create these type of effects. So EmberGen is very important tool for you if you want to create VFX for games.In this course you will learn everything about EmberGen from scratch.From the basics to advanced effects.I will show you step by step how to create professional realistic game vfx using EmberGen.we're gonna learn how to create smoke,fire,explosions and tornado and much more.This course is for complete beginners in EmberGen.This Course is for Game VFX artists who want to learn how to create volumetric effects like smoke ,fire and magic effects.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Quick tour
Lecture 3 Creating the nodes from scratch
Lecture 4 Voxels
Lecture 5 Animating the shapes and parameters
Section 2: Particles
Lecture 6 Emission
Lecture 7 Rendering the particles
Lecture 8 Tips for increasing the performance
Lecture 9 Flame thrower
Lecture 10 Exercise
Section 3: Volume Emitter
Lecture 11 Volume Emitter
Lecture 12 Fire sword
Lecture 13 Portal
Lecture 14 Adding particles to the portal
Lecture 15 Masking
Section 4: Explosions
Lecture 16 Creating your first explosion
Lecture 17 Adding particles to the explosion
Lecture 18 Shockwaves
Lecture 19 Shape burst
Lecture 20 Aerial Explosion:Trails
Lecture 21 Aerial explosion: creating the main burst
Lecture 22 Aerial explosion: Sparks
Lecture 23 Ground explosions
Section 5: Effects
Lecture 24 Advanced parameters
Game VFX Artists who want to learn how to create realistic effects using EmberGen,Film FX Artists who want to learn EmberGen,Unity VFX Artists,Unreal Engine VFX Artists
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