Learn Embergen: RealTime Volumetric Fluid Simulation

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Learn Embergen: Real-Time Volumetric Fluid Simulation
Published 4/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.79 GB | Duration: 2h 58m​

Learn how to create professional realtime VFX in EmberGen for Games

What you'll learn

EmberGen: the real-time volumetric fluid simulation

Create professional Real time effects using EmberGen

Fundamentals of EmberGen

Create fire,smoke and explosions and more

Requirements

EmberGen software

No previous experience required

Description

EmberGen is a real-time volumetric fluid simulation tool that can instantly simulate, render, and export flipbooks, image sequences, and VDB volumes. With EmberGen, you can create anything: from fire and smoke to explosions.EmberGen is so easy to use and has a flipbook workflow allows you to generate game-ready, fully assembled flipbooks in seconds.You can loop your simulations in few clicks,You import animated meshes like FBX and Alembic files.You can export your effect as VDB to use it in another 3d Package like Maya or Blender.The speed of the simulation is incredible.The shading is phenomenal.As a game fx Artist you don't need to learn complicated softwares like Houdini in order to create these type of effects. So EmberGen is very important tool for you if you want to create VFX for games.In this course you will learn everything about EmberGen from scratch.From the basics to advanced effects.I will show you step by step how to create professional realistic game vfx using EmberGen.we're gonna learn how to create smoke,fire,explosions and tornado and much more.This course is for complete beginners in EmberGen.This Course is for Game VFX artists who want to learn how to create volumetric effects like smoke ,fire and magic effects.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Quick tour

Lecture 3 Creating the nodes from scratch

Lecture 4 Voxels

Lecture 5 Animating the shapes and parameters

Section 2: Particles

Lecture 6 Emission

Lecture 7 Rendering the particles

Lecture 8 Tips for increasing the performance

Lecture 9 Flame thrower

Lecture 10 Exercise

Section 3: Volume Emitter

Lecture 11 Volume Emitter

Lecture 12 Fire sword

Lecture 13 Portal

Lecture 14 Adding particles to the portal

Lecture 15 Masking

Section 4: Explosions

Lecture 16 Creating your first explosion

Lecture 17 Adding particles to the explosion

Lecture 18 Shockwaves

Lecture 19 Shape burst

Lecture 20 Aerial Explosion:Trails

Lecture 21 Aerial explosion: creating the main burst

Lecture 22 Aerial explosion: Sparks

Lecture 23 Ground explosions

Section 5: Effects

Lecture 24 Advanced parameters

Game VFX Artists who want to learn how to create realistic effects using EmberGen,Film FX Artists who want to learn EmberGen,Unity VFX Artists,Unreal Engine VFX Artists

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