Creational Design Patterns in C#

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Free Download Creational Design Patterns in C#: Building Flexible and Scalable Software (Apress Pocket Guides)
English | 2025 | ISBN: 9798868815676 | 128 pages | PDF | 2.45 MB
Unlock the power of design patterns to elevate your software architecture. This pocket book provides an in-depth guide to five essential creational design patterns, crucial for building robust, scalable, and maintainable applications in C#.

With step-by-step implementation in C# and a focus on practical applications, this book will empower you to enhance your software solutions and sharpen your design skills. The book starts by covering the simple factory pattern first where you will learn object creation with clear, single-responsibility classes followed by the factory method pattern. Next, you will go through the prototype, singleton, and builder patterns. In the end, you will demonstrate dependency injection with real-life examples.
The book breaks down complex concepts into practical examples and concise explanations, making it an invaluable resource at every level of experience.


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c# design patterns
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 7.73 GB | Duration: 13h 33m​

This course teaches you Design pattern by using C#

What you'll learn
In project we will implement Factory,Abstract factory,Repository,Unit of work , Prototype, Adapter , Decorator , Iterator , Memento and Mediator.
Other than pattern architectural concepts like SOLID principles ,DI,IOC,Micro services are also covered.
Also covers Builder Pattern, Composite pattern , Singleton , Observer ,Intrepeter , Visitor , COR , Proxy , Lazy loading , NULL pattern , Immutable objects , Flyweight, Fluent API concept and state pattern.

Requirements
Knowledge of C# is must.

Description
The best way to learn design pattern is by doing a project. If you learn something with a project you learn quickly and you learn to the point. So in this training series we have started with 10 labs which completes a customer data entry screen and implements some important patterns like Factory , Repository , Unit of work , Decorator , Iterator , Mediator and so on. One of the shortcomings of learning with a project is you can not implement all design patterns in one project. So to cover them i have also created individual videos for each design pattern. These specific videos goes more in-depth in to those individual design pattern videos.In this syllabus i have also stressed on architectural concepts like DI , IOC , SOLID principles , Micro services architecture and so on.Below is a the full syllabus of this course :- Lab 1: - Project kick start with requirement , planning and initial coding(Factory pattern,Lazy Pattern and RIP Pattern).Lab 2: - Unity, Strategy, IOC, SRP and SOC.Lab 3: - Template pattern and Repository pattern with ADO.NET.Lab 4: - Adapter Pattern and Repository with EFLab 5: - UOW(Unit of Work)Lab 6: - Decorator PatternLab 7: - Iterator PatternLab 8: - Prototype and Memento PatternLab 9: - Implementing complex object creation using Factory MethodLab 10: - Implementing NULL design pattern and Mediator pattern.Explain SOLID?Factory pattern and Abstract Factory PatternBuilder PatternPrototype PatternSingleton PatternAdapter PatternBridge PatternComposite PatternDecorator PatternFacade PatternFlyweight PatternProxy PatternMediator PatternMemento PatternInterpreter PatternIterator PatternCOR PatternCommand PatternState PatternStrategy PatternObserver PatternTemplate PatternVisitor PatternExplain IOC(Inversion of Control)?Dependency InjectionFluent interface and method chainingLazy LoadingExplain RIP(Replace IF with Polymorphism) Pattern?Immutable object design patternExplain Null Design Pattern and its usage.What is Microservices Architecture?Happy learning.

Who this course is for:
C# developers,Senior developers

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