Blender 3D for Beginners: 3D Modelling (Compatible with 4 4)

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U P L O A D E R

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Blender 3D for Beginners: 3D Modelling (Compatible with 4.4)
Published 7/2025
Duration: 8h 6m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 6.48 GB
Genre: eLearning | Language: English​

Create Iconic 3D Models, Learn fundamentals of Modelling, Texturing, Materials and Blender to UE5 pipeline.

What you'll learn
- Install and Use Blender, understand it's interface.
- Learn the fundamentals and principles of 3D Modelling.
- Create three different, iconic 3D Models from scratch in Blender.
- Create your own Materials in Blender, including Normal and Metallic maps.
- Install Unreal Engine 5, prepare workspace and import your 3D Models.
- Create and modify your Materials for 3D Models in UE5.

Requirements
- Mac or PC capable of Running Blender Version 4.3 or above.
- A 3-button mouse with scroll wheel recommended.

Description
ThisBlender 3D for Beginners: 3D ModellingCourse is specifically designed to prepare you for the demands of the modern game industry, and it's fully compatible withBlender 4.4, ensuring you learn with the latest tools.

Blender is an incredible, free-to-use 3D production suite, enabling you to create stunning, professional-quality models that can be seamlessly integrated into game engines likeUnreal Engine 5. Here are just some of the reasons why this course is your essential gateway to the world of 3D game art:

Create game-ready assetsfor video games.

Build a portfoliothat truly stands out to top studios.

Learn a real-world pipelineused in the biggest game studios, moving far beyond hobby skills.

Develop versatile skillscompatible with Unreal Engine 5 projects.

You'll learn to createthree iconic 3D models from scratch:Thor's Hammer, a Saber Laser Blade, and a Classic Keyblade. We start super simple, so you'll be perfectly fine with little or no prior 3D modeling experience. With our expert guidance, you'll be amazed at what you can achieve.

This course provides over8 hours of expert instruction. Your instructor is a Senior 3D Artist with almost a decade of experience, having worked on multiple AAA and AA video games, including titles likeSplitgateandPUBG. He brings real-world studio knowledge directly to your screen.

The course isproject-based, so you will immediately apply your new skills to real 3D models. You'll gain hands-on experience with every critical step of the pipeline: frommodelling fundamentals(including blockout, efficient UV unwrapping, and powerful Blender tools & modifiers), todetailed texturing,baking, model optimization, and flawless export for game engines. You'll also learn to set up Materials and create professional studio lighting for presentation.

For each of the models that you build, you will follow this proven process:

Be challengedto build the entire model yourself, fostering independent problem-solving.

Be shownstep-by-step how to refine it, ensuring clarity and understanding.

Apply your knowledgeregularly through practical exercises, cementing your skills.

You will get fulllifetime accessto all course content and future updates. By the end of the course, you'll be very confident in the basics of 3D modeling and rendering, and eager to learn more.

If you're an aspiring game artist, a programmer looking to understand modeling, or simply passionate about creating 3D content, this course is tailored for you.

Remember,our support continuesas you learn. We're here to help you every step of the way.

Dive in now and start building your game art career. You won't be disappointed!

Who this course is for:
- Complete beginners who are looking to learn something new.
- Artists who want to learn to bring their assets to live.
- Game Developers who wish to expand their Skill Set.
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