Autodesk Inventor (2021) Essential Training

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U P L O A D E R

696225599_yxusj-d6c9jv8f2l76.jpg

Autodesk Inventor 2021 Essential Training
Duration: 4h 40m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 862 MB
Genre: eLearning | Language: English​

Get up and running with Inventor 2021, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve, and Loft tools. Find out how to combine multiple parts into an assembly to test the interactions-before you spend time and money on manufacturing. Finally, discover how to document your designs with drawings, and enhance them with visual styles and annotations.

Topics include:

The Inventor workflow
Sketching
Drawing lines and geometry
Dimensioning
Modifying sketch geometry
Creating offset work planes, axes, and points
Projecting geometry
Modeling parts
Creating extrusions, revolves, and sweeps
Creating organic shapes with T-splines
Building parts with placed features
Creating patterns
Adding parts to an assembly
Using constraints to position parts
Creating drawing views
Creating basic annotations



DDownload
Code:
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Code:
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Kommentar

696225599_yxusj-d6c9jv8f2l76.jpg

Autodesk Inventor 2021 Essential Training
Duration: 4h 40m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 862 MB
Genre: eLearning | Language: English​

Get up and running with Inventor 2021, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve, and Loft tools. Find out how to combine multiple parts into an assembly to test the interactions-before you spend time and money on manufacturing. Finally, discover how to document your designs with drawings, and enhance them with visual styles and annotations.

Topics include:

The Inventor workflow
Sketching
Drawing lines and geometry
Dimensioning
Modifying sketch geometry
Creating offset work planes, axes, and points
Projecting geometry
Modeling parts
Creating extrusions, revolves, and sweeps
Creating organic shapes with T-splines
Building parts with placed features
Creating patterns
Adding parts to an assembly
Using constraints to position parts
Creating drawing views
Creating basic annotations



DDownload
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
RapidGator
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
NitroFlare
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
 
Kommentar

696225599_yxusj-d6c9jv8f2l76.jpg

Autodesk Inventor 2021 Essential Training
Duration: 4h 40m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 862 MB
Genre: eLearning | Language: English​

Get up and running with Inventor 2021, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve, and Loft tools. Find out how to combine multiple parts into an assembly to test the interactions-before you spend time and money on manufacturing. Finally, discover how to document your designs with drawings, and enhance them with visual styles and annotations.

Topics include:

The Inventor workflow
Sketching
Drawing lines and geometry
Dimensioning
Modifying sketch geometry
Creating offset work planes, axes, and points
Projecting geometry
Modeling parts
Creating extrusions, revolves, and sweeps
Creating organic shapes with T-splines
Building parts with placed features
Creating patterns
Adding parts to an assembly
Using constraints to position parts
Creating drawing views
Creating basic annotations



DDownload
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
RapidGator
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
NitroFlare
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
 
Kommentar

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