Virtual Filmmaking with Unreal Engine 5 A step-by-step guide to creating a complete animated short film

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Free Download Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film by Hussin Khan
English | February 16, 2024 | ISBN: 1801813809 | 480 pages | PDF | 118 Mb
Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more with the help of an Unreal Authorized Instructor

Key FeaturesLearn in detail about filmmaking techniques and understand how to tie that into your Unreal Engine workflowGenerate and animate near-photorealistic actors using the innovative MetaHuman technologyBuild expansive worlds with Nanite and Lumen Global Illumination and Reflections technologyPurchase of the print or Kindle book includes a free PDF eBookBook Description
Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.
Walking through the process systematically, you'll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You'll bring it all together with cinematic lighting and camera animation before exporting your film.
By the end of this book, you'll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
What you will learnGrasp the principles of photography and the art of storytellingCollect references and create storyboardsDiscover Unreal Engine's hidden features and useful keyboard shortcutsExplore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumansAdopt cinematic techniques to achieve professional-looking shotsCreatively apply Lumen Global Illumination and Reflections techniquesUse multiple virtual cameras and apply post-production techniquesImplement best practices for optimization, post processing, and renderingWho this book is for
Whether you're a beginner or intermediate filmmaker, 3D artist, animator, visual effects artist, or virtual production professional with just basic knowledge of the Unreal Engine, this book is designed to help you enter the world of virtual films and animations.
While prior experience with the Unreal Engine would be beneficial, a deep working knowledge is not essential, as the book introduces the relevant tools and features needed throughout the activities.
Table of ContentsGetting Started with Unreal EngineUnderstanding the Principles of Photography, Film Cameras, and LensesUnderstanding the Art of Storytelling and Creating Your StoryboardImporting 3D Objects and Creating LevelsCreating Environments with Quixel MegascansCreating and Applying Materials to 3D MeshesCreating Actors with Unreal Engine MetaHumansRetargeting the MetaHumans for Unreal Engine 5Adding Animations and Facial Expressions to Your MetaHuman CharactersAdding and Animating Virtual Cameras Using the Level SequencerEnhancing Set Dressing, Retiming Shots, and Adding Niagara ParticlesSetting the Mood with Lighting and Adding Post-Processing EffectsExploring Color Management, Additional Camera Settings and Rendering Your ShotsAdding Sound and Finalizing Your Virtual FilmAppendix: Creating Material IDs Using Blender


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Complete Guide to Unreal Engine 5
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 19.7 GB | Duration: 76 lectures • 21h 45m​

Upgrade your knowledge from Unreal Engine 4 to the newly released Unreal Engine 5.

What you'll learn
Make Game or Archviz projects in ue5
Create interaction for the player using Blueprints
Learn about new UE5 features like Lumen, Nanite,..
Make customizable materials
Create particle systems using Niagara
Lighting a game scene

Requirements
You should have UE5 Installed in your PC, If not we learn how to download it for free.
I expect you to have basic knowledge in 3D.
Description
Do you want to start your career in Unreal Engine 5 but do not find an all-in-one package to teach it all?

Then I welcome you to Nexttut education's Complete Guide To Unreal Engine 5.

WHY SHOULD YOU LEARN FROM ME

My name is Arash Aref; and I have a good experience in teaching 3d, especially Environment Art and Unreal Engine. I have ahad a lot of happy students who loved my courses.

BENEFITS

By the end of this course,

You will be able to Making Game and Archviz Projects in UE5

Create Interaction using Blueprints

Create materials and change them in runtime

Learn about new UE5 features including Lumen, nanite and more

WHAT WILL I LEARN

Blocking out a level

Creating Materials

Introduction to Blueprints

Creating Particles using Niagara

Lighting a game scene

Lighting an Archviz Scene

COURSE PROJECTS

We start by going over the UE5 user interface and different menus. Then start to create a blockout to make sure that the composition and scale is working alright. Then go learn about material editor from PBR theory all the way to creating master material that is changeable in runtime. Then we bring in Megascans Nanite meshes to dress the scene and lighting the scene using Lumen. After that, create some VFX using Niagara and create some simple blueprints to add interaction into the scene. In the second project we bring in an existing project from UE4, upgrade it then lighting it in UE5 Lumen, and add interaction using on-screen widget to change material and color in real-time.

IS THIS COURSE RIGHT FOR ME

I have designed this course for beginner to intermediate 3d artists, who want to upgrade their knowledge from Unreal Engine 4 to the newly-releasd Unreal Engine 5. And for people who want to start their career in UE5

WHO IS NOT THE IDEAL STUDENT

This course is not designed for absolute Beginners.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE

I expect you to have basic knowledge in 3D

You should have UE5 Installed in your PC, If not we learn how to download it for free,

JOIN ME NOW

So if you want to start your way in the world of Unreal Engine 5 come join me in Nextuts Complete Guide to Unreal Engine 5. Hope you like it, Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who this course is for
I have designed this course for beginner to intermediate 3d artists, who want to upgrade their knowledge from Unreal Engine 4 to the newly released Unreal Engine 5 and for people who want to start their career in UE5

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