Udemy - Master Git for Unity Version Control of Projects

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Free Download Udemy - Master Git for Unity Version Control of Projects

Published 5/2025
Created by Ramkesh Singh
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

Level: Beginner | Genre: eLearning | Language: English | Duration: 21 Lectures ( 3h 2m ) | Size: 2.9 GB
Learn Git the right way-command line, GUI, and Git LFS-for seamless Unity game development and team collaboration
What you'll learn
After this course one can work with github and bitbucket. He/She can also work with a team.
Initialize, commit, branch, and merge Git repositories from the command line within Unity projects.
Create and manage remote repos on GitHub , Git lab and Bitbucket for team collaboration.
Resolve merge conflicts and implement branching strategies in your game workflows.
Use Git LFS to version large Unity assets (textures, models, audio) without bloating your repo.
Requirements
Basic familiarity with Unity Editor and a simple Unity project set up.
A free GitHub , Git Lab or Bitbucket account (we'll cover signing up).
No prior Git or command‐line experience needed-you'll learn everything from scratch.
Description
Welcome to Master Git for Unity: Version Control for Game Developers , Artist - the ultimate course to learn Git version control with Unity! Whether you're a game developer, 3D artist, or XR developer, understanding how to manage and track your code efficiently is key to working collaboratively and delivering high-quality projects.In this course, we cover Git fundamentals and advanced features to help you streamline your game development process. Learn how to set up repositories, commit changes, and use version control systems to track every project modification, making it easier to work with a team or even individually. We dive into managing Unity projects using Git, integrating version control with your workflow, and resolving conflicts.Key concepts include:Setting up Git for Unity projectsBasic Git commands: Clone, Commit, Pull, PushUse graphical user Software like Git Hub , VS Code & Fork . History of Git Lab , Git Hub & Bit Bucket Advanced features like Git branching, merging, and rebasingManaging large Unity files using Git LFS (Large File Storage)Understanding workflows for individual and team projectsBest practices for collaborating in multiplayer game developmentBy the end of this course, you'll be confident in using Git for managing your Unity game development projects, ensuring smooth collaboration and avoiding version control mishaps.
Who this course is for
Anyone who want to learn basic of version control.
Unity game developers and 3D/XR artists who need reliable version control.
Solo indie devs and small teams seeking smoother collaboration and project backups.
Anyone curious about Git fundamentals applied to real-world game workflows.
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Master Git For Unity: Version Control Of Projects
Published 5/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.05 GB | Duration: 3h 1m​

Learn Git the right way-command line, GUI, and Git LFS-for seamless Unity game development and team collaboration

What you'll learn

After this course one can work with github and bitbucket. He/She can also work with a team.

Initialize, commit, branch, and merge Git repositories from the command line within Unity projects.

Create and manage remote repos on GitHub , Git lab and Bitbucket for team collaboration.

Resolve merge conflicts and implement branching strategies in your game workflows.

Use Git LFS to version large Unity assets (textures, models, audio) without bloating your repo.

Requirements

Basic familiarity with Unity Editor and a simple Unity project set up.

A free GitHub , Git Lab or Bitbucket account (we'll cover signing up).

No prior Git or command‐line experience needed-you'll learn everything from scratch.

Description

Welcome to Master Git for Unity: Version Control for Game Developers , Artist - the ultimate course to learn Git version control with Unity! Whether you're a game developer, 3D artist, or XR developer, understanding how to manage and track your code efficiently is key to working collaboratively and delivering high-quality projects.In this course, we cover Git fundamentals and advanced features to help you streamline your game development process. Learn how to set up repositories, commit changes, and use version control systems to track every project modification, making it easier to work with a team or even individually. We dive into managing Unity projects using Git, integrating version control with your workflow, and resolving conflicts.Key concepts include:Setting up Git for Unity projectsBasic Git commands: Clone, Commit, Pull, PushUse graphical user Software like Git Hub , VS Code & Fork . History of Git Lab , Git Hub & Bit Bucket Advanced features like Git branching, merging, and rebasingManaging large Unity files using Git LFS (Large File Storage)Understanding workflows for individual and team projectsBest practices for collaborating in multiplayer game developmentBy the end of this course, you'll be confident in using Git for managing your Unity game development projects, ensuring smooth collaboration and avoiding version control mishaps.

Overview

Section 1: Welcome & Setup

Lecture 1 Course Introduction

Lecture 2 What we will cover in this course ?

Lecture 3 What is git & Use of it ? Git User Set up and SSH Key

Section 2: git Basic terminology and Practical Use with command Prompt

Lecture 4 What is Repository ?

Lecture 5 What is git clone ?

Lecture 6 What is git status ,Staging pull , push & Commit ?

Lecture 7 What is Branch , Merge Request , merge Theory?

Lecture 8 Branch Practical Use with Command

Lecture 9 What is git ignore file ?

Lecture 10 What is LFS & Attribute file?

Lecture 11 What is git Bash CI/CD pipeline ?

Section 3: Git repositories most used platforms

Lecture 12 What is Git Hub , Git Lab & BitBucket?

Section 4: Unity Project

Lecture 13 Unity Project creation

Section 5: Git using GUI (Graphical User Interface)

Lecture 14 VS CODE & Visual Studio

Lecture 15 Fork GUI Software

Lecture 16 Merge Branch Part 1

Lecture 17 Merge Branch Part 2

Lecture 18 GitHub Desktop GUI Software

Section 6: Git Repo Size

Lecture 19 How to Manage git to save space ?

Section 7: Wrap-Up

Lecture 20 Course Recap & Key Takeaways and Further Learning , Thank You

Section 8: Extras

Lecture 21 Bonus Section

Anyone who want to learn basic of version control.,Unity game developers and 3D/XR artists who need reliable version control.,Solo indie devs and small teams seeking smoother collaboration and project backups.,Anyone curious about Git fundamentals applied to real-world game workflows.

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