[MULTI] Blender 5 Beginner Bootcamp: Modeling, Uvs & Animation

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Blender 5 Beginner Bootcamp: Modeling, Uvs & Animation
Published 2/2026
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 34m | Size: 398 MB​
Learn Blender 5 from scratch by modelling real objects, mastering materials, UVs, lighting, and simple animation
What you'll learn
Confidently navigate Blender 5 and understand core 3D modeling tools and workflows
Model clean hard-surface and product objects using correct proportions and modifiers
Apply realistic materials, lighting, and rendering techniques using Cycles
Create clean UV maps and apply textures without stretching or distortion
Add simple but professional animations for product and portfolio presentation
Build a solid foundation to continue into advanced Blender modelling and animation
Requirements
No prior Blender or 3D modeling experience is required
Basic computer skills (using a mouse, keyboard, and files)
A computer capable of running Blender 5 (Windows, macOS, or Linux)
Willingness to learn and practice alongside the lessons
Description
Blender 5 Beginner Bootcamp: Modelling, UVs & Animation is a hands-on, beginner-focused course designed to help you confidently enter the world of 3D using Blender 5. This course is built for students who want to actually understand Blender, not just click buttons and hope for results.You'll start from a clean slate by learning the Blender 5 interface, navigation, and essential tools. From there, the course follows a project-based bootcamp approach, where every concept is taught by modelling real, everyday objects. You'll create items like a plate, dice, books, and product-style objects while learning professional workflows used in real projects.Instead of overwhelming you with theory, this course focuses on doing. You'll learn how to model clean geometry, add realistic thickness using modifiers, bevel edges correctly for realism, and apply materials that look good under proper lighting. You'll also be introduced to UV unwrapping, learning how to prepare models for textures and apply image-based designs such as book covers without distortion.As you progress, you'll set up simple studio lighting, cameras, and renders using Cycles, and finish by adding simple but effective animations that are perfect for product showcases, portfolios, and course previews.This course is structured carefully for beginners, but it builds strong foundations that prepare you for more advanced Blender topics like product visualization, animation, or game assets. By the end, you won't just know Blender - you'll understand how to think like a 3D artist.If you've ever wanted to learn Blender but didn't know where to start, this bootcamp is designed exactly for you.
Who this course is for
This course is designed for absolute beginners who want to learn Blender 5 from scratch with no prior 3D experience. It is ideal for students who prefer a step-by-step, practical approach instead of theory-heavy lessons.
It's a great fit for designers, content creators, developers, and hobbyists who want to add 3D modeling, texturing, and simple animation to their skill set. If you enjoy learning by building real objects - like products, props, and everyday items - this course is made for you.
This course is also suitable for students interested in product visualization, portfolio building, or future work in 3D, and for anyone planning to move into more advanced Blender topics after mastering the basics.

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