Lynda Unreal Engine: Product Visualization

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U P L O A D E R

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Lynda - Unreal Engine: Product Visualization
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 9M | 2.52 Gb
Genre: eLearning | Level: Intermediate | Language: English​

Visualizing products before building provides the opportunity to design, iterate, and sell without the cost and commitment of creating a physical object. In this course Joel Bradley shares best practices and techniques for using Unreal Engine to create and manipulate visualization in real time, so creators and companies can collaborate. First, Joel shows how to import your existing geometry into Unreal. Next, demonstrates lighting setup, including how to work with key lights, rim lights, fill lights, and daylight options. Then, he walks though how to adjust lighting options, addressing the smoothness, quality, and resolution. He also covers how to create interactive materials and how to generate cinematic media of the visualization.

Topics include:
- Installing Unreal Engine
- Importing mesh files and volumes
- Post-processing
- Adjusting lights
- Working with bouncing light
- Controlling quality and smoothness
- Handing ambient occlusion
- Applying the substance
- Creating an interactive material blueprint
- Making a cinematic of the visualization

If Links are broken, PM me! Files will be reuploaded ASAP :)

No mirrors please




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24055fe87a4a8c297ba19dca5d5c6ac1.png

Lynda - Unreal Engine: Product Visualization
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 9M | 2.52 Gb
Genre: eLearning | Level: Intermediate | Language: English​

Visualizing products before building provides the opportunity to design, iterate, and sell without the cost and commitment of creating a physical object. In this course Joel Bradley shares best practices and techniques for using Unreal Engine to create and manipulate visualization in real time, so creators and companies can collaborate. First, Joel shows how to import your existing geometry into Unreal. Next, demonstrates lighting setup, including how to work with key lights, rim lights, fill lights, and daylight options. Then, he walks though how to adjust lighting options, addressing the smoothness, quality, and resolution. He also covers how to create interactive materials and how to generate cinematic media of the visualization.

Topics include:
- Installing Unreal Engine
- Importing mesh files and volumes
- Post-processing
- Adjusting lights
- Working with bouncing light
- Controlling quality and smoothness
- Handing ambient occlusion
- Applying the substance
- Creating an interactive material blueprint
- Making a cinematic of the visualization

If Links are broken, PM me! Files will be reuploaded ASAP :)

No mirrors please




RapidGator
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
NitroFlare
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
DDownload
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
 
Kommentar

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