Game Development for Beginners 3D Car Game in Unity

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Free Download Game Development for Beginners 3D Car Game in Unity
Published 2/2026
Created by Giorgi Luarsabishvili
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 13 Lectures ( 2h 54m ) | Size: 3.3 GB

Master the Basics of Unity 3D by Building a Car Game
What you'll learn
✓ Create a complete 3D car game in Unity from scratch
✓ Design obstacles and handle collisions correctly
✓ Implement scoring, health, and game over systems
✓ Build and manage basic UI (score, health, menus)
✓ Use prefabs to organize and reuse game objects
Requirements
● A computer capable of running Unity (Windows or macOS)
● Unity Hub and Unity Editor installed (free version is fine)
● No prior game development experience required
Description
This course is designed for complete beginners who want to start their journey into game development using Unity 3D. If you have never made a game before or feel overwhelmed by Unity's interface, this course will guide you step by step in a simple and practical way. Together, we will build a fully playable 3D car game from scratch, focusing on core concepts that every beginner needs to understand.
Throughout the course, you will learn how to control a car using player input and physics, create obstacles that interact with the player, and implement essential game systems such as scoring and health. You will also learn how to detect collisions, respond to player actions, and manage basic game logic using C#. All scripts are explained line by line, so no prior programming experience is required.
In addition to gameplay mechanics, the course covers important Unity fundamentals like using Rigidbodies and Colliders, working with prefabs, and organizing your project properly. You will create a simple but effective user interface to display the player's score and health, and you will learn how to handle game over situations in a clean and beginner-friendly way.
This course follows a hands-on, project-based approach. Instead of learning theory only, you will actively build the game alongside the lessons, helping you understand how everything connects in a real project. By the end of the course, you will have a complete 3D car game that you can expand, customize, or use as a foundation for your own future projects.
Whether your goal is to become a game developer, create games as a hobby, or simply understand how Unity works, this course will give you a strong and confident start in Unity 3D game development.
Who this course is for
■ Complete beginners who want to start making games in Unity
■ Aspiring game developers with no prior experience
■ Students who want a hands-on, project-based introduction to Unity 3D
■ Hobbyists interested in creating a simple 3D car game
■ Anyone who prefers learning by building a real game step by step
■ Creators who want to understand core Unity concepts like movement, collisions, and UI
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